Qrocity: Game Development – Lesson Plan for Session 3
Dear Parent,
Congratulations ! has successfully completed of and has progressed to the next level of the course. Please find below the lesson plan and learning objectives for Session 3.
- Session 2: Successfully completed!
- Next Level: Session 3 – Understanding Gaming Logics and Concepts
Objective: To understand the Logic or Workflow for developing any game
Overview of the session: In this session, kids will learn about:
- Assets and orientation/requirements for developing games
- Sprites, Events, Tilemaps, Animations, and Behaviour
- Workflow of Game Designing
Keywords: Logics and Events, Assets, workflow, Sprite, Events
Expected Learning Outcomes:
- How to create a New Project?
- How to add a Sprite?
- How to Create Events?
Session’s Particulars Details:
- Estimated Time Required: 30 Minutes
- Prerequisites: Internet, Personal Computer (Laptop / Mac / iMac / Chromebook / Desktop)
- Useful links: Construct 3 Software Link | Reference link
Best wishes for the session. If you have any questions, please contact us via chat and a member of our support team will respond as soon as possible.
Thank you for joining this exciting journey of learning!
Team Qrocity
www.qrocity.com || info@qrocity.com