Qrocity: Game Development – Lesson Plan for Session 4
Dear Parent,
Congratulations ! has successfully completed of and has progressed to the next level of the course. Please find below the lesson plan and learning objectives for Session 4.
- Session 3: Successfully completed!
- Next Level: Session 4 – Exploring tilemap and platform
Objective: To understand the use of Tilemap Icons for developing Tilemap based games
Overview of the session: In this session, kids will learn about;
- Different tools of Tilemap
- Adding Tilemap to Game
- Controlling the Movement of a Sprite
Keywords: Tilemap, Tilemap bar, Platform, sprite
Expected Learning Outcomes:
- How to design a platform?
- How to control the sprite using a keyboard?
Session’s Particulars Details:
- Estimated Time Required: 45 Minutes
- Prerequisites: Internet, Personal Computer (Laptop / Mac / iMac / Chromebook / Desktop)
- Useful links: Construct 3 Software Link | Reference link
Best wishes for the session. If you have any questions, please contact us via chat and a member of our support team will respond as soon as possible.
Thank you for joining this exciting journey of learning!
Team Qrocity
www.qrocity.com || info@qrocity.com